The area above the ceiling where you have to dash twice through the air to hit a tilted "download" bar is unreasonably hard compared to the rest of the game. It made me give up 100%ing this game. The clunky jump that has no max height 1 sec animation stop, the sliding, the bar that closes too quickly, the not properly explained dash mechanic, the "perfect" dash that has an unforgiving amount of time to do, made it all an infuriating experience for optional content.
I look forward for the full release of the game, but this still needs a lot of work. Take inspiration from famous platformers like Hollow Knight, Celeste, Trine, etc. None of them have such problems.
Really cool demo, I love the aesthetic, art and voice acting. The only nitpick I have is that some platforms are a bit too glitchy and blend into the background. Other than that, the gameplay is challenging and the story interesting, I'm definitely looking forward to when the full game release and just wishlisted it on my steam :)
Very awesome game. I have lots of feedback but I don't want to discourage you guys, I think this game is very cool but I have some nitpicks.
The movement is very good, fluid and snappy at the same time, the jump platforms are a really neat idea.
The platforms around the map can be really difficult to see at times, I couldn't tell if I was jumping on a wall or a platform specifically in the whiter walls area.
The level has a lot of sections that feel identical, just with a few extra challenges, could be intentional with the glitchy theme you're going for.
The art is really awesome, I love the 3D look to all the sprites.
The glitch effects are way to extreme, I looked and couldn't see an option to turn them down. I unfortunately suffer from light epilepsy (without seizures just migraines) so I couldn't play for too long and see all the game has to offer.
Overall very good, excited to see it's release on steam.
For the steam release, we are definitely planning to add some settings like you mentioned you were looking for, as well as an in game warning for those with epilepsy.
There are a number of things I think we could allow you to tweak, primarily around the animated and flickering glitch effects that would really improve the experience. If anything else stood out that you would have liked to control in that regard, please don't hesitate to let us know.
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Well finally I come baaaack !!
just want to know what stage is the game in?
and how long will the game be full designed?
I‘m waiting for it!
(emmm my English still isn’t very well……it's nice if it doesn't have any mistake!)
Got stuck at the Hold J/V section where you have to use the ability to go over the gap. Didnt want to play further..
The game overall seems fun but not being able to proceed kind of killed it for m
yea same for me
The area above the ceiling where you have to dash twice through the air to hit a tilted "download" bar is unreasonably hard compared to the rest of the game. It made me give up 100%ing this game. The clunky jump that has no max height 1 sec animation stop, the sliding, the bar that closes too quickly, the not properly explained dash mechanic, the "perfect" dash that has an unforgiving amount of time to do, made it all an infuriating experience for optional content.
I look forward for the full release of the game, but this still needs a lot of work. Take inspiration from famous platformers like Hollow Knight, Celeste, Trine, etc. None of them have such problems.
is the game suposeto get lagyer when you die?
No, it's not designed to perform worse when you die. It may stutter for a moment when reloading your last checkpoint in the demo though.
well it is for me mayby cuz i am useing a laptop
Im lagging to hard im just going to stop playing and errors pop up on my screen for some reason so much glitches and lag
Lag :(
its toooooooooooooooooooooooo hard
or im just bad at video games
Hey, sorry you're experiencing difficulty. Where are you stuck? Maybe I can give you some tips
Nioce Game
oh my god its so laggy
Hello! Sorry to hear that you had a laggy experience.
For best performance, we recommend downloading the game instead of playing in browser.
Really cool demo, I love the aesthetic, art and voice acting. The only nitpick I have is that some platforms are a bit too glitchy and blend into the background. Other than that, the gameplay is challenging and the story interesting, I'm definitely looking forward to when the full game release and just wishlisted it on my steam :)
Very awesome game. I have lots of feedback but I don't want to discourage you guys, I think this game is very cool but I have some nitpicks.
The movement is very good, fluid and snappy at the same time, the jump platforms are a really neat idea.
The platforms around the map can be really difficult to see at times, I couldn't tell if I was jumping on a wall or a platform specifically in the whiter walls area.
The level has a lot of sections that feel identical, just with a few extra challenges, could be intentional with the glitchy theme you're going for.
The art is really awesome, I love the 3D look to all the sprites.
The glitch effects are way to extreme, I looked and couldn't see an option to turn them down. I unfortunately suffer from light epilepsy (without seizures just migraines) so I couldn't play for too long and see all the game has to offer.
Overall very good, excited to see it's release on steam.
Thanks so much for the feedback!
For the steam release, we are definitely planning to add some settings like you mentioned you were looking for, as well as an in game warning for those with epilepsy.
There are a number of things I think we could allow you to tweak, primarily around the animated and flickering glitch effects that would really improve the experience. If anything else stood out that you would have liked to control in that regard, please don't hesitate to let us know.